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IMPORTANT: Paradigm Bug Fixed
Posted by JT_ on Nov 08, 2011 1:24 pm
I had a report the other day that something was "off" about Paradigms. I was able to look into this bug today, and it is now fixed.

The bug involved Pumas where a Marking was a Paradigm/Paradigm mix and the Marking itself was less than 100% strength. These Markings were not showing on the Puma image as their appropriate strength, but were correctly stored in the database (and correctly displayed on the Puma Profile).

I can best explain with an example. :)


Here is the Puma that Quad showed to me when she reported the bug: CLICK HERE

As you can see in the Markings info area, Classic Tabby is at 53%, Flame Point is at 15%, Labyrinth is at 23%.

At those strengths:
• Classic Tabby should be half visible (53/100)
• Flame Point should be barely visible (15/100 is not much!)
• Labyrinth should only be *slightly* more visible (23/100-- not much!)

These numbers are very important! And here is why. :) When Quad reported this Puma to me, it looked like this:

INCORRECT STRENGTHS - ALL PARADIGM/PARADIGM MIX MARKINGS ARE SHOWING AT 100%
paradigmparadigm_incorrect.png


But this Puma *should* look like this based upon the correct strengths in the database:

CORRECT STRENGTHS BASED UPON THE MARKING STRENGTH INFORMATION
paradigmparadigm_correct.png



As you can see, the Puma was erroneously showing 100% strength for markings that were very low. :) This has now been repaired, so you should reset the images of any Pumas you think might be affected.

It's possible the image may have a drastic change (like the Puma above) if the Marking strength was very low (I'd say under 50% will probably be extremely noticeable).

This is why the Markings info area on the Puma Profile is so important. :) It will tell you exactly how the Puma should look, even if there is a bug in the way images are generated.

If you are unhappy with how your Puma now looks, feel free to send him/her through the Portal to a new land of safety-- there are no code bugs on the other side! :)
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brenneNov 08, 2011 1:29 pm
Hooray for our Code Monkets! They save the day again! *geegl*

crazy catNov 08, 2011 2:34 pm
yay its fixed
that is awesome

QuadricatNov 08, 2011 9:11 pm
Thanks JT! :)

lolcatz1234Nov 11, 2011 2:40 pm
HOORAY!!!!!! it's fixed!!! :D
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